All around maker with specialties in web apps, audio, fabrication, VR, motion capture, physical computing and funky digital pipelines/workflows connected by OSC.
What’s your hometown?
Venice Beach, CA
Why did you choose IDM as a major?
It’s the most innovative tech-art major in the world.
What’s your favorite thing about IDM & why?
We have amazing professors, resources and innovative classes with bright people.
How do you describe IDM to others?
Wherever art and technology intersects, IDM is there and pushing boundaries.
What is your favorite IDM class so far and why?
Bodies in Motion – to collaborate with ITP students and learn cutting edge software while using the expensive motion capture lab is unparalleled.
What companies have you done internships with?
Locus (part of Summer 2017 I-Corps), interned with the Guggenheim museum, interned with Monohm Inc.
What projects are you currently working on?
SONANCY was a project that came out of Mark Skwarek’s AR class with Jeremy Bailey co-teaching. The project is an immersive and spatialized binaural audio installation that uses motion capture to provide interactivity. See documentation here: http://www.spencercappiello.com/#projectSonancy
What are your career goals?
Work for startups, make a startup, turn the startup into a company, open an incubator, help others.
What’s your favorite spot in Brooklyn?
Who are the artists / designers / creative technologists that inspire your work?
Luke Dubois, Trevor Paglen, Jon Rafman, David Carson, Benjamin Patterson, Wassily Kandinsky, Salvador Dali, Golan Levin, Carlos Cruz Diaz, Dan Flavin, James Turrell, Mad Zach, Rafael Rozendaal
What is your favorite media title? (i.e. book, website, game, music, performance, etc.)