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  • Fannie Pan, IDM BS 2017

    Fannie Pan, IDM BS 2017

    UI/UX designer using research and passion to design for a cause.

    Website: fanniepan.com | LinkedIn: linkedin.com/in/fanniepan

    Where do you currently work?

    Celmatix (New York, NY)

    What’s your hometown?

    Chinatown (LES), NYC

    Why did you choose IDM as a major?

    Growing up, I was the creative black sheep in the family. While everyone else wanted to go into business, I wanted to apply for art school. However, in high school I started to get more interested in technology which led me to start out as a computer science major freshmen year at NYU. That obviously changed once I heard about the IDM program and it helped bridged the gap between my creative and technical side.

    What’s your favorite thing about IDM & why?

    I was able to meet professors who were willing to put in 100% of their time to make a difference in the classroom and outside of the classroom. I learned a great deal about the industry because of them.

    How do you describe IDM to others?

    Safe space for individuals to express themselves through different mediums of technology in a creative way.

    What was your favorite IDM class and why?

    It’s really hard to choose my favorite because I have multiple favorite classes. One of them is Ideation and Prototyping because it introduced me to the world of UI/UX design and research. That class kick-started my career choice/path. My other favorite class(es) has to be DeAngela’s VFS and motion graphics classes because of how we always had time to get class feedback/criticism. As a designer, I want to get feedback from everyone because I am making something for the consumers and not myself. Getting feedback helps me grow and learn new things.

    What companies have you done internships with?

    Mango Concepts and Viacom (BET Media)

    What projects are you currently working on?

    I am currently working on multiple projects within Celmatix on the Fertilome genetic test package design, website design, and marketing materials. Another project I am a part of is Polaris which is a web-based data analytics platform to help optimize patient management and counseling.

    What’s your favorite spot in Brooklyn?

    I feel like a lot of people will list Dumbo as their favorite spot but honestly this is my go to spot since freshmen year. I used to walk to Dumbo with my friends and sit by the water or explore the different piers through that area. There’s always something that is going on so it is always a surprise when I visit.

    Who are the artists / designers / creative technologists that inspire your work?

    Chris Do, the founder of Futur. I watch a lot of his videos on YouTube to learn more about how creatives can become entrepreneurs. I also really love Caterina Bianchini’s design as they are modern but color approaches. Lastly, I follow around 800 artists/designers/creatives on behance whom I really love getting inspiration from.

    What is your favorite media title? (i.e. book, website, game, music, performance, etc.)

    Youtube because it is where I go to find resources and tutorials on different design tools. YouTube is also my top choice because it is where I go on my down time to catch up on tv shows from South korea and hong kong.

  • Dylan Filingeri, IDM BS 2017

    Dylan Filingeri, IDM BS 2017

    VR developer, game designer, and filmmaker.

    Website (personal): dylanfilingeri.com | Website (company): 2n.design

    Where do you currently work?

    ESI Design, NYC

    What’s your hometown?

    Long Island, NY

    Why did you choose IDM as a major?

    From making games, to creating films, to recording music, IDM allowed me to study everything I was interested in.

    What’s your favorite thing about IDM & why?

    IDM taught me the basics of many different fields in media, and opened me up to a lot of different creative avenues I would not have explored otherwise.

    How do you describe IDM to others?

    IDM encompasses everything: Games, Film, Music, Programming, UX/UI, VR, AR, etc.

    What was your favorite IDM class and why?

    My favorite class was with one of the professors who became a mentor of mine: Gabe Winer.

    What’s your favorite spot in Brooklyn?

    My favorite spot in Brooklyn while I was in school was the Brooklyn Heights Promenade. It was a good place to take a breather when I was stressed about life and school.

    Who are the artists / designers / creative technologists that inspire your work?

    Stanley Kubrick, Darren Aronofsky, Spike Jonze, Ken Levine

    What is your favorite media title? (i.e. book, website, game, music, performance, etc.)

    her (Directed by Spike Jonze)

  • R. Luke DuBois – Co-Director

    R. Luke DuBois – Co-Director

     R. Luke DuBois is a composer, artist, performer, designer, and software engineer who explores the temporal, verbal, and visual structures of cultural and personal ephemera. He holds a doctorate in music composition from Columbia University, and is the co-author of Jitter, a software suite for the real-time manipulation of matrix data developed by San Francisco-based software company Cycling’74; he is a regular contributor to other toolkits for creative coding, including p5.js and RTCmix. He is the research director of the IDM program at NYU Tandon, and was a founding co-director of the NYU Ability Project. Luke’s research interests range from inclusive design to cyber-physical systems to telepresent collaboration. He works across many disciplines and has collaborated with NYU faculty in departments ranging from Computer Science to Occupational Therapy, and teaches in a triple appointment between IDM at NYU Tandon and the programs in Music Technology at NYU Steinhardt and ITP/IMA at NYU Tisch. He is currently a co-investigator on multiple NSF-funded projects, including SONYC, a multi-year investigation around noise pollution in New York City; and the NYU Holodeck, a research platform for investigating what happens when VR, motion capture, and telecommunication infrastructure reach the level of everyday use. Finally, Luke designs, builds, and restores analog and hybrid analog/digital modular synthesizers in the audio lab, making open-source designs for creative signal processing.

    http://lukedubois.com/

    (DMA, Columbia University)
    Associate Professor of Integrated Digital Media
    co-Chair, Technology, Culture and Society (Engineering);
    dubois@nyu.edu
    (646) 997 0719

    TOOLS + MEDIUMS OF PRODUCTION
    AR/VR/XR,Physical Computing, Creative Coding, Audio / Sound / Music, Signal Processing, Media Art, Motion Capture, Performance, User Experience

    METHODS + APPROACHES
    User-Centered Design, Data Visualization / Data-Driven Investigation, Art History, Digital Humanities, Critical Design, Citizen Science, Algorithmic Design

    TOPICS + THEMES
    User Experience, Civic Technology / Service Design, Assistive Technology, Social Justice, Human Computer Interaction, Education, Accessibility, Systems Design