Undergraduate Classes Spring 2023
FOUNDATIONS
- Audio Foundation Studio
- Visual Foundation Studio
- Creative Coding
- Ideation & Prototyping
- Intro to Web Development
- Still and Moving Images
- Interactive Narrative
- Professional Practices for Creatives
- Senior Project
ELECTIVES
- Contemporary Techniques in Digital Photography and Imaging
- Sound Design for Media
- 3D Modeling
- 3D Animation
- 3D for Interactive Applications
- Intro to Game Development
- Motion Graphics Studio
- Advanced Creative Coding
- User Experience Design (UX)
- Photography and Words
- Experimental Game Narratives
- 3D FOR AR
- DIGITAL PSYCHADELIA
- HYBRID VISUAL IDENTITY: DESIGN AND APPLICATION
- MOTION CAPTURE
- PROBLEM SOLVING THROUGH XR
- UX For XR
Graduate Classes Spring 2023
FOUNDATIONS
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- Pre-Thesis & Thesis
This course is the capstone of the MS program in Integrated Digital Media. Each student, guided with thesis faculty completes a major media-production project. The thesis form and format are determined by agreement between the student and adviser with department approval.
- Pre-Thesis & Thesis
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- Media Law
This advanced seminar explores in depth the theoretical and practical aspects of media-communications principles and regulations. Knowledge of media law is crucial for professionals. A full range of models will be explored, from Open Source public license to Digital Rights Management, as well as working definitions of Fair Use and the practical limits of sampling/mixing in different idioms and economic sectors.
- Media Law
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- Theories and Cultural Impact of Media & Technology
In this course, students will examine and analyze the history and theoretical discourse of media and technology, while connecting these studies to contemporary trends and issues. Students will also explore the cultural impact of media and technology. Lectures, discussions, readings, research, and writing constitute the body of this course.
- Theories and Cultural Impact of Media & Technology
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- Ideation & Prototyping
The creative process will be investigated in order to generate ideas for art, design, technology, and business endeavors. The course will show how ideation, design research & thinking, and prototyping can inspire, inform, and bring depth to what one ultimately creates. Students will expand their arsenal of design research skills, learn how to think critically about their audience, content, form, and processes, as well as, understand the importance of utilizing more than one research and design strategy. - Creative Coding
This course is an introductory programming class, appropriate for students with no prior programming experience. Traditionally, introductory programming teaches algorithmic problem-solving, where a sequence of instructions describe the steps necessary to achieve a desired result. In this course, students are trained to go beyond this sequential thinking – to think concurrently and modularly.
- Ideation & Prototyping
ELECTIVES
3 credit , 14 week courses
- DM-GY 6133 Mobile Augmented Reality Studio
- AMUSEMENT PARKS
- AR@HOME
- BETTER STORYTELLING THROUGH HUMOR & GAME ENGINES
- BLACK AND INDIGENOUS ECOLOGIES
- DEEP LEARNING FOR MEDIA
- DESIGNING OTHER WORLDS
- DESIGNING SPACES AND ENVIRONMENTS
- FROM BOOKS TO BLOCKCHAIN
- LOOKING FORWARD
- MEDIA AUTHORING FOR REAL-TIME PERFORMANCE & INSTALLATION
- REUSE, RETHINK, RESILIENCE
- SAMPLING AND SOUND DESIGN
- TECH, MEDIA & DEMOCRACY
- USER EXPERIENCE DESIGN
1.5 credit , 7 week courses
- APPLIED UX RESEARCH
- BLACK EMBODIMENT AND SPATIAL DESIGN
- CRITICAL DESIGN STUDIES ON SETTLER COLONIALISM
- DECONSTRUCTING CLASSIC GAME DESIGN
- GAME PROTOTYPE STUDIO: DESIGN THROUGH ITERATION