Spend your Saturdays (and the occasional Sunday) leveling-up fast: each one- or two-day workshop takes you from zero to a finished prototype in creative technology, interactive media, or virtual production. All classes are hands-on, taught by industry-active artists, with class sizes designed for plenty of individual feedback.
 
| Date | 
Workshop | 
Instructor(s) | 
Quick Take | 
Register | 
Sat Jun 7 | 
Canvas of Light & Shadow – One-Day TouchDesigner Projection Mapping | 
Louise Lessél | 
Rapid intro to single-projector architectural mapping: warp, mask, build generative loops, and leave with a show-ready projection setup. | 
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Sat Jul 12 | 
Unlocking C++ in Unreal Engine 5.5 | 
David Cihelna | 
Configure a full C++ toolchain, expose gameplay code to Blueprints, and super-charge performance with AI code copilots. | 
Tickets | 
Sun Jul 13 | 
RNBO for the People!!! | 
Sam Tarakajian & R. Luke DuBois | 
Export a single Max + RNBO patch to WebAssembly, Raspberry Pi, VST plug-in, and Unreal in one day. | 
Tickets | 
Sat Jul 19 + Sun Jul 20 | 
Artistic Innovation with AI – AI Image Creation & Node-Based Workflows | 
David Lobser & Aysu Ünal | 
Day 1: master prompt engineering with today’s top AI image tools. Day 2: build Stable Diffusion pipelines in ComfyUI. | 
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Sat Aug 2 | 
Intro to 3D Scanning, Photogrammetry & Gaussian Splats | 
Winslow Porter | 
Scan worlds in a day: LiDAR, photogrammetry & Gaussian splats, then stage assets in Unreal or StorySplat. Hands-on workshop. | 
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Sat Aug 9 | 
Gestures as Interface with TouchDesigner and MediaPipe | 
Viola He & Torin Blankensmith | 
Design playful gesture-controlled interfaces in TouchDesigner using MediaPipe and build a pixel-art photo booth with experimental visuals in a day. | 
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Logistics
- Time: 10 AM – 5 PM each day
 
- Location: Brooklyn Navy Yard, Building 22, Floor 3. For walking directions from the gate to the workshop venue, click here.
 
- Gear: Bring your laptop, charger, and any listed extras—we’ll supply the workspace, Wi-Fi, power, and plenty of caffeine.
Please pack your own lunch/snacks. 
Why Attend?
- Finish a project in a day (or two)—leave with portfolio-ready work.
 
- Small cohorts & expert mentors—get answers YouTube can’t.
 
- Cross-disciplinary playground—mix code, sound, light, AI, XR, and hardware in one space.
 
Ready to build something unforgettable? Click tickets above to reserve your seat—spots are limited.
Pricing
| Duration | 
General Admission | 
NYU Students | 
| 1-Day Workshop | 
$250 | 
$125 | 
| 2-Day Workshop | 
$500 | 
$250 | 
Sessions are half price for NYU students and faculty. Please email tandonattheyard@nyu.edu from your NYU email account with your N number for the promo code.