Tandon@The Yard Summer 2025 Workshops

Creative Tech Summer Intensives @ Tandon at The Yard

Spend your Saturdays (and the occasional Sunday) leveling-up fast: each one- or two-day workshop takes you from zero to a finished prototype in creative technology, interactive media, or virtual production. All classes are hands-on, taught by industry-active artists, with class sizes designed for plenty of individual feedback.

Date Workshop Instructor(s) Quick Take Register
Sat Jun 7 Canvas of Light & Shadow – One-Day TouchDesigner Projection Mapping Louise Lessél Rapid intro to single-projector architectural mapping: warp, mask, build generative loops, and leave with a show-ready projection setup. Tickets
Sat Jun 14 The Musical Web: Strategies in Web-Based Sound Design Tommy Martinez Turn the browser into an instrument with p5.sound.js & Web Audio API; craft interactive, data-driven sound pieces in one day. Tickets
Sat Jun 28 Unity × AI: Now Anyone Can Make Video Games Dave Sheinkopf Use AI to write Unity scripts, build a simple game, and deploy it on the web—no coding background needed. Tickets
Sat Jul 12 Unlocking C++ in Unreal Engine 5.5 David Cihelna Configure a full C++ toolchain, expose gameplay code to Blueprints, and super-charge performance with AI code copilots. Tickets
Sun Jul 13 RNBO for the People!!! Sam Tarakajian & R. Luke DuBois Export a single Max + RNBO patch to WebAssembly, Raspberry Pi, VST plug-in, and Unreal in one day. Tickets
Sat Jul 19 + Sun Jul 20 Artistic Innovation with AI – AI Image Creation & Node-Based Workflows David Lobser & Aysu Ünal Day 1: master prompt engineering with today’s top AI image tools. Day 2: build Stable Diffusion pipelines in ComfyUI. Tickets
Sat Jul 26 + Sun Jul 27 Shader Magic – GPU Shaders & Compute-Based Particle Systems David Lobser Day 1: write custom vertex/fragment shaders & procedural textures. Day 2: build compute-shader particle systems for real-time visuals. Tickets
Sat Aug 2 Intro to 3D Scanning, Photogrammetry & Gaussian Splats Winslow Porter Scan worlds in a day: LiDAR, photogrammetry & Gaussian splats, then stage assets in Unreal or StorySplat. Hands-on workshop. Tickets
Sat Aug 9 Gestures as Interface with TouchDesigner and MediaPipe Viola He Design playful gesture-controlled interfaces in TouchDesigner using MediaPipe and build a pixel-art photo booth with experimental visuals in a day. Tickets
Sat Aug 16 Building Virtual Avatars for Streaming in Unreal Engine Woody Davis Use an iPhone for real-time mocap, drop your avatar into UE5, and go live on Twitch, YouTube, or TikTok. Tickets
Sat Aug 23 Dream Incubation for Creative Problem Solving Dr. Deirdre Barrett Learn evidence-based techniques to “ask” your dreams for ideas, insights, and solutions—you’ll be ready to try it that night. Tickets

Logistics

  • Time: 10 AM – 5 PM each day
  • Location: Brooklyn Navy Yard, Building 22, Floor 3. For walking directions from the gate to the workshop venue, click here.
  • Gear: Bring your laptop, charger, and any listed extras—we’ll supply the workspace, Wi-Fi, power, and plenty of caffeine.
    Please pack your own lunch/snacks.

Why Attend?

  • Finish a project in a day (or two)—leave with portfolio-ready work.
  • Small cohorts & expert mentors—get answers YouTube can’t.
  • Cross-disciplinary playground—mix code, sound, light, AI, XR, and hardware in one space.

Ready to build something unforgettable? Click tickets above to reserve your seat—spots are limited.

Pricing

Duration General Admission NYU Students
1-Day Workshop $250 $125
2-Day Workshop $500 $250

Use promotional code NYUSTUDENT2025 at checkout to unlock student pricing (enter active N-number in the comment box).